The D&C Experience

Arrive a camper, leave a hero.

Classic camp nostalgia meets D&D in a weekend-long campaign where what you do at camp affects what happens in your game.

  • People sitting on benches outdoors in a wooded area, watching a woman pass out awards or prizes at a gathering.

    Opening & Closing Ceremonies

    If a camp doesn't hold ceremonies, was it even camp? We'll make it official with a short ice breaker, some cheesy chanting, and ooey, gooey, s'mores. Then on the last day, leave your mark in D&C history and walk away a hero.

  • A tabletop role-playing game setup with a map, character sheets, miniatures, and a character card on a wooden table in a gaming room.

    Dungeons & Dragons

    Experience truly immersive storytelling throughout a weekend-long Epic adventure led by professional DMs. Parties are matched by preference and play styles. And storylines are carefully crafted to encourage natural cross-party chatter between sessions.

  • A person practicing archery outdoors, aiming a bow and arrow at targets in the distance. The person is wearing a gray cap, glasses, a green shirt with a circular logo on the back, and a light blue bandana around the neck. The background features trees and three archery targets on a dirt field.

    Classic Camp Activities

    Shoot an arrow, tie a friendship bracelet, paint your mini during arts & crafts time and overcome your fear of heights at camp. These events will vary, but if the color war beacons are lit, raid your closet, and get ready to fight for your party, and in-game advantages.

  • A man and woman sitting outdoors on a wooden deck, smiling, with trees and a blue sky in the background. The man has a beard and is wearing a black shirt with a pink bandana around his neck, holding a cup. The woman has long red hair, a blue bandana around her neck, and is holding a snack bag. There are food containers, water bottles, and a red and black striped blanket on the ground near them.

    Short Rests

    We all have our limits, even if you've yet to find yours. Use your scheduled short rests to recharge, hike, explore, or play gaga ball (no, it’s not Lady Gaga-related. Yes, we were asked).

  • Four women smiling and holding a card with a red and orange logo, standing on a porch or balcony with greenery and trees in the background.

    Surprises

    A secret is a surprise that hasn't been discovered. And we have a lot of secrets. But remember, what you do at camp affects what happens in the game. So, the more you play and explore, the more surprises you'll experience.

  • Group of people gathered around a table playing a board game, snack foods, and soda cans on the table.

    Tavern Nights

    After a long day of adventuring, cure thy fomo and stop by the tavern where the mead is flowing, the schemers are whispering, and the games are played.

What campers are saying.

  • "D&C was the most fun I had all year! Summer camp nostalgia meets top notch D&D adventuring filled with surprises alongside the friendliest people, what more could you ask for? It was such a memorable and worthwhile experience. I want to go again!”

    JP

  • “Dungeons and Cabins is the perfect destination weekend for D&D! I made so many friends and had a top 10 most-fun D&D game ever there. I can't wait for next year!”

    James Haeck

  • "Dungeons & Cabins far exceeded my expectations. From the party and DM I was matched with, to the activities, to the immersive, epic campaign, it felt like I was living a dream. It was so fun and I can’t wait to come back!"

    D. Morris

Simplified graphic of a pine tree with dark green foliage and a white background
A black and white geometric icon of a twenty-sided die, commonly used in tabletop role-playing games.